David S Maynard: My Blog
Note: Although you will not find any ads in this blog, I can not say the same for the external links. I only include external links that I have found useful, entertaining or informative. I am not responsible for the content of any external links.
Extending an Observable Covid-19 Dashboard
How Observable and Functional Programming Simplify Extensions
An interview on the history of PC Gaming
with Italian production company Storia del pcgaming
Jugwalking: Exercise Your Mind, Your Body, and the Neural Network that connects them
A non-impact, non-aerobic exercise for mind, body and awareness
The Joy of Coding: Observable
Exploring Interactive Visualization Notebooks
A Javascipt implementation of a chaotic attractor by Clifford A. Pickover
Announcing the Official Launch of Darworms
C64 Worms? resurfaces as Darworms a Browser Game 36 years, and one retirement later.
Open Source Projects
Generate beautiful Chaotic Attractor images interactively
A 4 player web based strategy game. Different than anything you have ever played.
Darworms Introduction - A short (6 minute) introduction video for Darworms
Meet David Maynard - David Maynard has shipped code in 30 languages.
Engelbart's Law - David Maynard explains Doug's law of technology predictions.
NLS Engelbart's Text Editor - David Maynard explains why this editor from the 70's is better than any today.
Worms? - David Maynard discusses his game Worms? and his 15 minutes of fame at EA.
The First Internet Packet - David Maynard tells the story of why the first ARPA net packet failed.
Reviews of Worms? (1983) now Darworms (2019)
“Now, I've never met Mr. Maynard, but after playing Worms? for about 20 hours, I can tell you that he has probably the most original, refreshing, and seriously weird imagination of any video game designer today.”— William Micheal Brown - Electronic Fun Magazine
“Worms? is one of the most fascinating games I've played in a long time. It's so different from anything else that it quickly captivated me. Worms? tournaments became popular among the staff of COMPUTE!. ”— Greg Keizer Assistant Editor COMPUTE magazine
Worms? is intellectually stimulating, beautiful to watch and soothing to hear. The entire gaming experience is transcendental, the patterns are hypnotic. Worms? is vastly different from any other computer game I've ever seen. This is the most original piece of recreational software I have ever seen.— Tom Benford **RUN** May 1984 magazine
“.. (Worms?) is a skill game, that is unique, engaging, and delightful. The game holds a lasting and nearly hypnotic fascination. There is something compelling about the intricacies of pattern - from the fugues of Bach to the mosaics of the Alhambra - that makes humans rejoice. The game Worms? combines harmonies of patterns in an extremely original and diverting way, and is good for hours of experimentation. Then challenge the world!”— John Anderson **Creative Computing**, September 1983